Catalog Search Results
Author
Publisher
Common Deer Press
Pub. Date
2020.
Language
English
Description
Twelve-year-old Simon Rosen has a plan: make videos to ace his class project, earn a trip to Vancouver, participate in the Video Game Championships, get his parents to fall back in love. But when he tries to record himself, he soon learns that plans can go embarrassingly awry.
2) The glare
Author
Publisher
Little, Brown and Company
Pub. Date
2020.
Language
English
Appears on list
Description
Moving to her father's home in California after a decade at her mother's isolated ranch, a teen who has been taught to fear technology reunites with friends and family members before experiencing nightmares about a dark-web video game that poses life-threatening dangers.
Author
Series
George Greenby books volume 6
Publisher
Simon & Schuster Books for Young Readers
Pub. Date
2019.
Accelerated Reader
IL: MG - BL: 5.8 - AR Pts: 10
Language
English
Description
After escaping the runaway spaceship, George finds himself on a barren Earth where society is under corporate control, access to technology is restricted, and the uneducated population is swamped with fake news.
Author
Series
Unearthed volume 2
Publisher
Hyperion
Pub. Date
2019.
Accelerated Reader
IL: UG - BL: 6.4 - AR Pts: 16
Language
English
Description
"Trapped aboard the Undying's ancient spaceship and reeling from what they've learned there, scavenger Mia and academic Jules are plunged into a desperate race to warn their home planet of the danger humanity's greed has unleashed"--
5) Twin daggers
Author
Publisher
Blink
Pub. Date
[2020]
Language
English
Description
Before she can rescue her twin sister, sixteen-year-old magic-wielding spy Aissa must choose between pursuing revenge against the ruling Technocrats or abandoning her mission and trusting her sworn enemies.
Author
Series
Feverwake volume 1
Publisher
Skyscape
Pub. Date
[2019]
Accelerated Reader
IL: UG - BL: 5.6 - AR Pts: 17
Language
English
Description
Sixteen-year-old Noam, a technopath, is thrust into the magical elite of the nation of Carolinia, where he learns the science behind his magic, secretly planning to use it against the government to protect refugees fleeing magical outbreaks.
In the former United States, sixteen-year-old Noam Álvaro wakes up in a hospital bed, the sole survivor of the viral magic which killed his family and made him a technopath. His ability to control technology...
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